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Technavio’s Arcade Gaming Market Research Report Highlights the Key Findings in the Area of Vendor Landscape, Key Market Segments, Regions, and Latest Trends and Drivers

Vendor Panorama

The market construction is predicted to stay fragmented in the course of the forecast interval. Distributors are deploying totally different natural and inorganic progress methods to compete out there.

BANDAI NAMCO Leisure Europe SAS, Bay Tek Leisure Inc., Capcom Co. Ltd., CXC Simulations, D-BOX Applied sciences Inc., Worldwide Video games System Co. Ltd., Nintendo Co. Ltd., PrimeTime Amusements, SEGA SAMMY HOLDINGS Inc., Sq. Enix Holdings Co. Ltd. amongst others are among the few key distributors competing to keep up their market place out there.

Numerous gamers out there are partaking in strategic partnerships and joint ventures coupled with launching differentiated merchandise to up their sport within the arcade gaming trade. As an illustration, BANDAI NAMCO Leisure Europe SAS  gives numerous arcade video games akin to Namco museum arcade pac, Digimon survives, tales of arising, and Pac man 99. Equally, Capcom Co. Ltd. operates two sub-segments as Pachinko & Pachislo, the place the corporate manufactures and sells frames and LCD gadgets for gaming machines and software program, and Arcade Video games Gross sales, the place develops and sells arcade video games for amusement services.

View extra in regards to the market’s vendor panorama highlights with a complete checklist of distributors and their choices.

Key Market Segmentation

  • Segmentation by Finish-user: 
    • Gaming Hubs: 
      • Arcade gaming machines are used as stock within the gaming hubs market. The tools obligatory for contemporary arcade gaming is extraordinarily costly and out of attain for most individuals. Consequently, this type of arcade gaming is solely accessible at gaming hubs. Regardless of the market’s maturity, the newest applied sciences, akin to sport simulators, are nonetheless of their early phases of improvement, leading to an rising variety of organizations seeing worth within the product.
      • Simulation-based video games for gaming facilities are being supplied by distributors within the world arcade gaming market, which largely enchantment to youths and Millennials. As a rising variety of companies develop their service choices, arcade gaming machines are projected to turn out to be extra broadly accessible.
    • Semi- industrial
    • Residential
  • Segmentation by Sort:
    • Video-gaming:
      • The massively multiplayer on-line (MMO) video games have been one of many main segments and are rising at a big fee for the reason that previous few years and can proceed to be the identical in the course of the forecast interval. MMO video games at the moment are primarily performed at residence if they’re to be performed professionally, due to the rise of e-sports. Most distributors within the worldwide arcade gaming market supply MMO video games on a subscription foundation to develop their on-line gaming shopper base.

Request a FREE Pattern of this report for extra highlights into the market segments.

Regional Market Outlook

APAC will contribute to 52% of the market progress in the course of the forecast interval.  The expansion of this area could be attributed to the elevated bodily exercise in arcade gaming. As a result of distributors akin to Sony and Nintendo are located in Japan, nearly all of arcade gaming expertise advances happen there. The rise of the arcade gaming market in rising international locations is likely one of the main drivers. For the arcade gaming sector, nearly all of international locations in APAC are rising. Progressive arcade video games with excessive graphical capabilities, akin to simulators, have gotten extra broadly accessible. Because the technological period progresses, patrons will get extra all in favour of video games, propelling the arcade gaming trade ahead over the projection interval.

Aside from areas, if we have a look at the country-wise market progress, the US, China, Japan, and South Korea (Republic of Korea) will contribute to the very best market progress.

Obtain our FREE pattern report for extra key highlights on the regional market share of a lot of the above-mentioned international locations.

Newest Tendencies, Driving the World Arcade Gaming Market

  • Market Driver:
    • Excessive scope for monetization:

      Arcade gaming has few replacements out there due to the higher gameplay expertise. Over 80% of the general earnings comes from gamers who’ve already performed the sport. As the recognition of new-age arcade machines grows, they’ll turn out to be extra broadly accessible. Consequently, extra gamers will turn out to be hooked on the sport, leading to extra income. In 2016, lower than 10% of arcade sport gamers have performed simulators many instances. Distributors will at all times be capable of revenue from gamers’ ardour. The repetitive arcade gaming customers won’t thoughts paying a value premium if the gaming expertise is considerably higher than different sources of gaming, akin to consoles, PCs, and cell gadgets. 

  • Market Pattern:
    • Acceptance of 360-degree cameras as next-generation expertise:
      VR 360-degree movies have been launched on account of developments in VR expertise. VR is rapidly turning into a widespread gaming platform within the leisure trade, and it is making its approach into quite a lot of digital areas. As of 2019, the idea of digital actuality with sport simulators is quickly gaining traction and is likely one of the most vital technological developments within the gaming trade. Including a 360-degree imaginative and prescient with the VR headset enhances the QoE of the gaming simulator. Avid gamers can get pleasure from 360-degree VR leisure whereas enjoying racing or taking pictures video games.

Discover extra details about numerous different market drivers & tendencies talked about in our FREE pattern report.

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Associated Reviews:

Casinos and Playing Market by Platform and Geography – Forecast and Evaluation 2021-2025

VR Playing Market by Sort and Geography – Forecast and Evaluation 2021-2025

Arcade Gaming Market Scope

Report Protection


Web page quantity


Base 12 months


Forecast interval


Development momentum & CAGR

Speed up at a CAGR of two%

Market progress 2021-2025

$ 1.66 billion

Market construction


YoY progress (%)


Regional evaluation

APAC, North America, Europe, South America, and MEA

Performing market contribution

APAC at 52%

Key shopper international locations

US, China, Japan, and South Korea (Republic of Korea)

Aggressive panorama

Main firms, aggressive methods, shopper engagement scope

Firms profiled

BANDAI NAMCO Leisure Europe SAS, Bay Tek Leisure Inc., Capcom Co. Ltd., CXC Simulations, D-BOX Applied sciences Inc., Worldwide Video games System Co. Ltd., Nintendo Co. Ltd., PrimeTime Amusements, SEGA SAMMY HOLDINGS Inc., and Sq. Enix Holdings Co. Ltd.

Market Dynamics

Father or mother market evaluation, Market progress inducers and obstacles, Quick-growing and slow-growing section evaluation, COVID-19 affect and future shopper dynamics, market situation evaluation for the forecast interval,

Customization purview

If our report has not included the information that you’re in search of, you’ll be able to attain out to our analysts and get segments custom-made.

About Us

Technavio is a number one world expertise analysis and advisory firm. Their analysis and evaluation deal with rising market tendencies and supply actionable insights to assist companies establish market alternatives and develop efficient methods to optimize their market positions. With over 500 specialised analysts, Technavio’s report library consists of greater than 17,000 stories and counting, masking 800 applied sciences, spanning throughout 50 international locations. Their consumer base consists of enterprises of all sizes, together with greater than 100 Fortune 500 firms. This rising consumer base depends on Technavio’s complete protection, in depth analysis, and actionable market insights to establish alternatives in current and potential markets and assess their aggressive positions inside altering market eventualities.


Technavio Analysis
Jesse Maida
Media & Advertising and marketing Government
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Web site: www.technavio.com

SOURCE Technavio

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